AI Insights · Timothy · July 2024
Performance of Top 5 Tabletop Board Games on Android in Brazil, Q2 2024
In Q2 2024, the top 5 tabletop board games on Android in Brazil saw varied performance in downloads, revenue, and weekly active users, with notable trends for each app.
In the second quarter of 2024, the top 5 tabletop board games on the Android platform in Brazil showcased diverse trends in downloads, revenue, and weekly active users (WAUs). Here is a detailed look at their performance:
Tic Tac Toe - 2 Player XO from CDT Puzzle Studio experienced significant fluctuations in downloads. Starting with 146K downloads in the first week of April, the app saw a peak of approximately 186K downloads in mid-June. The weekly active users mirrored this trend, beginning at around 522K and reaching a high of 619K in mid-June.
Dominoes by Loop Games had a steady but declining trend in downloads, starting at 46K and ending the quarter at 29K. The weekly active users also showed a similar pattern, starting at 429K and decreasing to 392K by the end of June.
Ludo Club - Dice & Board Game from Moonfrog demonstrated a stable revenue stream with weekly earnings ranging between $2.2K and $3.2K. Downloads varied, starting at 45K in early April, peaking at 46K in early June, and finishing at 30K. WAUs ranged from 36K to 48K, indicating a consistent user base.
Checkers by English Checkers saw an increase in both downloads and WAUs initially, with downloads peaking at 34K in early April before stabilizing around 16K by late June. WAUs followed a similar trend, peaking at 78K in mid-April and ending the quarter at 60K. Revenue was minimal but consistent, with weekly earnings ranging from $0 to $7.
Checkers - Online & Offline from GamoVation maintained a stable revenue stream, with weekly earnings between $38 and $72. Downloads showed an upward trend in the middle of the quarter, peaking at 32K in late April. WAUs also saw a rise, starting at 140K in early April and reaching 166K in late April before stabilizing around 152K by the end of June.
The data for these apps is sourced from Sensor Tower, where more detailed insights can be found. The varied performance across different metrics highlights the dynamic nature of the mobile gaming market in Brazil.